Why is Oblivion not compatible with mod organizer 2?īecause the Steam version of Oblivion needs to be opened via Steam, the script extender workaround seems to be required but does not seem to work, so I could not get my mods installed with MO 2 into Oblivion at all. Using MO 2 (version 2.0.something, I cannot remember), the OBSE hook mechanism did not work, so the script extender workaround did not work, either, as a result. When Oblivion opens (clicking the ‘play’ button in the launcher), OBSE will get loaded, and the hook dll will load MO with all the mods installed through MO. Why does obse not work with mod organizer 2? To put simply, many amazing gameplay mods would not be possible without the Skyrim Script Extender. Install SKSE or SKSE64 (Skyrim Script Extender) The next thing that you need is the Skyrim Script Extender. MO2 can also be used to mod other games such as Fallout. But you don’t have to use portable of course. I use portable option because I have multiple instances. The power this resource provides for mod authors cannot be overstated as it allows them to get information and processes that are normally inaccessible through Vanilla commands. it’s 100 fine as long as there are no permission issues with Windows. You can think of SKSE as a mod that expands this list of commands. Skyrim (Skyrim Script Extender) wont launch through Mod Organizer 2 Got Vanilla Skyrim running and made a save outside Helgen cave. Why is the Skyrim script extender so important?
HOW TO INSTALL SKYRIM SCRIPT EXTENDER INTO MOD ORAGNIZER MANUAL
Manual installation is still the only way to go.
Since Script Extender needs to be installed directly into the main game folder, there is no way to let MO organize it. Mod Organizer can only access the Data folder. It should display the SKSE version in the console.Ĭan you use mod organizer with script extender?.Then type in GetSKSEVersion and press enter.Open the console in-game with the ~ key (above the Tab key),.